// hello.rs
fn main() {
println!("Hello, world!");
}
rustc hello.rs
// things_we_know.rs
fn main(){
let x = 37; /i32
let y = 2.3; // f64
let y: f32 = 1.4; //f32
let z: [i32;3] = [1, 2, 3];
let a = [3; 5]; // [3,3,3,3,3]
// if expressions
let _ = if x == 37 {
println!("{} is a number",x)
}else{
println!("I am not 37")
};
// pattern matching
let (a,b,c) = ("I'm ",1,'8');
match x {
1 => 'a',
2|3 => 'b',
4..=36 => 'c' //range inclusive
37 => 'd',
_ => 'e',
};
let a = 37;
println!("{}",a);
{
let a = a + 2;
println!("{}",a);
}
println!("{}",a);
other();
other2(3);
other3(5);
}
fn other(){
println!("unit -> unit");
}
fn other2(x: u32){
println!("u32 ({}) -> unit",x);
}
fn other3(x: u32)->u32{
let res = x + 1;
println!("u32 ({}) -> u32({})",x,res);
res
}
rust prefers static and explicit typing
// new_things.rs
let x = 4;
x = 5; // Error - not mutable
let mut x = 4; // fix
x = 5;
let a = { // codeblocks
let x = 5;
let y = 10;
let mut z = x + y;
z = z - 4;
z
}
loop{ //loop
println!("and on...")
};
let a = loop{ //break with return value
break 5;
};
'named_loop': loop{ //named loops for better control flow
'other_loop': loop{
break 'named_loop;
}
}
while x > 0{ //while
x = x - 1;
}
for y in 0..10{ //for x in range(10)
println!("{}",y);
}
for s in [1,2,3]{ //for as expected
println!("{}",s);
}
Consider the following
/* C */
char* str = "hello";
int x = str;
float y = char[9];
Type un-safe
/* C */
char* s = malloc();
free(s);
printf("%d",s[2]);
Temporally un-safe
A compiler can catch type errors,can it catch memory errors?
Solution: manage memory better
most languages you have seen have garbage collector
Rust: no GC and allows for mutability
Rust: no GC and allows for mutability
/* mut.rs */
let mut x = 5;
x += 3;
println!("{}",x);
while x > 0 {
x -= 1;
println!("{}",x);
}
let mut arr = [1,2,3];
arr[0] = 4;
/* ownership.rs */
let s1 = String::from("hello");
let s2 = s1;
println!("{}",s1);
/* drop.rs */
{
let s1 = String::from("hello");
}
let s2 = s1;
fn main() {
let s = String::from("hello");
takes_ownership(s);
let x = 5;
makes_copy(x);
}
fn takes_ownership(some_string: String) {
println!("{}", some_string);
}
fn makes_copy(some_integer: i32) {
println!("{}", some_integer);
}
fn main() {
let s1 = gives_ownership();
let s2 = String::from("hello");
let s3 = takes_and_gives_back(s2);
}
fn gives_ownership() -> String {
let some_string = String::from("yours");
some_string
}
fn takes_and_gives_back(a_string: String) -> String {
a_string
}
Ownerships can cause issues
Can borrow by making a non-owning pointer
fn main() {
let mut s = String::from("hello");
change(&mut s);
}
fn change(some_string: &mut String) {
some_string.push_str(", world");
}
Ownerships can cause issues
Can borrow by making a non-owning pointer
fn main() {
let s1 = String::from("hello");
let len = calculate_length(&s1);
println!("The length of '{}' is {}.", s1, len);
}
fn calculate_length(s: &String) -> usize {
s.len()
}
Ownerships can cause issues
Can borrow by making a non-owning pointer
fn main() {
let mut s = String::from("hello");
{
let r1 = &mut s;
}
let r2 = &mut s;
}
Slices are special types of references
Strings, vectors and arrays use slices
pub fn first_word (s: &String) -> &str {
for (i, item) in s.char_indices() {
if item == ' ' {
return &s[0..i];
}
}
s.as_str()
}